How do I transport Methane Gas to the Gas Liquefier?

Playstation3

Member
Jan 17, 2016
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yup, on the water thing Reservoir from Ender IO (it's Ingame-Description says how to use it). and Transfer node (Liquid) with n World Interaction Upgrades above a Infinite Water source.
little tip for Large Buildings using Extra Utilities: Transfer node (Items) on a cobblestone, on one side of the cobble is water, on the opposite side lava. World Interaction Upgrades in the Node for a clean, fast and lag-less Cobble Generator. (amount of WI-Upgrades = amount of Cobble)
using Ender IO's Crafter (Upgraded), Item Conduits and DSU/Drawers/Barrels you can makes a passive fast lag-less Compressed Cobble Farm :D

have fun.
(because you said Private server i thought you had a Custom modpack xD)

I get all my cobble from buildcraft quarries. Have a 50x50 one running with 50 silver chests near your base, and you have a limitless supply of cobble. Also a great mining tool if you can supply it with enough energy.
 
Apr 5, 2014
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Germany
I get all my cobble from buildcraft quarries. Have a 50x50 one running with 50 silver chests near your base, and you have a limitless supply of cobble. Also a great mining tool if you can supply it with enough energy.

my Efficiency senses are active. BC Quarries are the most Inefficient and slowest and Expensive Quarries. (atleast from the Diamond point... 11 dias for a BC Quarry). come on buddy, i thought you got Extra Utilities... get the Ender Quarry. and you got no AE2 in that pack or why do use Chests? and Energy shouldn't be a Problem with stuff like Extra Utilities, Ender IO, IE and BR.
man I'm sorry if this sounds Hater-ish but that are Technologies from the last Millennium xD
 

Playstation3

Member
Jan 17, 2016
17
1
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22
my Efficiency senses are active. BC Quarries are the most Inefficient and slowest and Expensive Quarries. (atleast from the Diamond point... 11 dias for a BC Quarry). come on buddy, i thought you got Extra Utilities... get the Ender Quarry. and you got no AE2 in that pack or why do use Chests? and Energy shouldn't be a Problem with stuff like Extra Utilities, Ender IO, IE and BR.
man I'm sorry if this sounds Hater-ish but that are Technologies from the last Millennium xD
Side note here, what's the capacity limit of aluminum wires? I'm using them for my base, because they're cheap, and I tested them and they seem to only be limited by i/o speed of the energy storage unit. I've emptied an entire big reactor energy buffer of 10M RF and it went instantly.
 
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Apr 5, 2014
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Side note here, what's the capacity limit of aluminum wires? I'm using them for my base, because they're cheap, and I tested them and they seem to only be limited by i/o speed of the energy storage unit/cell/thing/. I've emptied an entire big reactor energy buffer of 10M RF and it went instantly.

huh, sounds weird. i used to use them, but they just vaporized when i put to much power into them, so i used Cryo-Stabilized Ducts or Mekanism's Cables (useful since they transfer "Omni-Power"). but Aluminium Wires?
the Wiki says that it holds max 200k Ampere. but there's no Conversation-Table to RF. so no idea how much it Transfers, test it with a few Capacitor banks and a Creative one in CSP. i wish the Wiki would be more Useful xD
 

Playstation3

Member
Jan 17, 2016
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huh, sounds weird. i used to use them, but they just vaporized when i put to much power into them, so i used Cryo-Stabilized Ducts or Mekanism's Cables (useful since they transfer "Omni-Power"). but Aluminium Wires?
the Wiki says that it holds max 200k Ampere. but there's no Conversation-Table to RF. so no idea how much it Transfers, test it with a few Capacitor banks and a Creative one in CSP. i wish the Wiki would be more Useful xD
I've seen heavy wire in WAILA show up to"0/75000 RF" while transferring lots of energy. Real limit might even be higher. However, it shows signs of strain in my base, my machines aren't running at full speed, even though my energy cell can power them all. Turning down the max output in the cell does nothing to machine speed. Must be the wire, but I've seen it transfer almost instantly. Should do more testing, but currently stuck smelting 2 diamond chestfulls of stuff.
 
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Apr 5, 2014
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my machines aren't running at full speed, even though my energy cell can power them all.

What kind of Machines?
Tier 4 Ore Processing can suck a lot of Power, i always make sure that the Cables/Conduits can always transfer more than they need. Usually the Transfer Rate and the Capacity are the same.
The FTB wiki seems Confused, as it says that the Energy Conduit can hold 15kRF and transfers 1280RF/t even thou it only Holds/Transfers 640RF/t the last time i checked.

hmm, Powering Stuff was never a Problem for me, just try other Cables/Conduits. can't be that hard to power stuff... like your Standard stuff... Big Capacitor Bank, Alloy Smelter, SAG Mill, Induction Smelter, Magma Crucible, Fluid Transposer, uhh... idk ME System...?
 
Sep 12, 2016
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Excuse me,I have the same problem,it is just that I am using Buildcraft and the gas methane would not go through the pipes and go into the gas liqufier.Also,even if I use Mekanism,those pipes only connect the the Water Electrolyzer to the Methane Synthesizer.any solutions?

I am using Buildcraft 7.1.18.
 
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Funk

Member
Mar 7, 2017
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I'm also having the same exact issue. I'm on the moon and have made it so that a pump/water pump goes into left side of the Water Electrolyzer, then into the Methane Synthesizer and then straight into the Gas Liquefier all without pipes and all powered underneath but the Methane Synthesizer doesn't want to send methane to the Gas Liquefier, only the manual empty cannister method works for me. I even tried Mekanism with all different types of pipes/tubes, but I had buildcraft installed also.

This are the files listed in the mods folder for the client:

aether-1.7.10-1.6.jar
appliedenergistics2-rv2-stable-10.jar
Artifice-1.7.10-1.1.5R-399.jar
backpack-2.0.1-1.7.x.jar
BackTools-4.0.0.jar
BattleTowers-1.7.10.jar
Baubles-1.7.10-1.0.1.10.jar
BetterFps-1.0.1.jar
BetterStorage-1.7.10-0.13.1.127.jar
BiblioCraft[v1.11.5][MC1.7.10].jar
BiblioWoods[ExtraBiomesXL][v1.4].jar
BiblioWoods[Natura][v1.5].jar
buildcraft-7.1.20.jar
buildcraft-compat-7.1.6.jar
Carpenter's Blocks v3.3.8.1 - MC 1.7.10.jar
ChestTransporter-1.7.10-2.0.6.jar
Chisel-2.9.5.11.jar
ChocoCraft-4.1.5.jar
chocolateQuest-1.7.10-1.1d.jar
CodeChickenCore-1.7.10-1.0.7.47-universal.jar
CoFHCore-[1.7.10]3.1.3-327.jar
EnchantingPlus-1.7.10-3.0.2-d.jar
extrabiomesxl_1.7.10-3.16.4.jar
ExtraTiC-1.7.10-1.4.6.jar
extrautilities-1.2.12.jar
fastcraft-1.23.jar
Flesh2Lether [1.7.10b].jar
Galacticraft-Planets-1.7-3.0.12.465.jar
GalacticraftCore-1.7-3.0.12.465.jar
gilded-games-util-1.7.10-1.9.jar
HelpFixer-1.0.7.jar
hexxitgear-1.0.jar
iChunUtil-4.2.3.jar
immibis-core-59.1.4.jar
immibis-microblocks-59.1.1.jar
industrialcraft-2-2.2.826-experimental.jar
InfernalMobs-1.7.10.jar
InventoryTweaks-1.59-dev-152.jar
ironchest-1.7.10-6.0.62.742-universal.jar
Mantle-1.7.10-0.3.2.jar
Mekanism-1.7.10-9.1.0.281.jar
MekanismGenerators-1.7.10-9.1.0.281.jar
MekanismTools-1.7.10-9.1.0.281.jar
meteors-1.7.10-2.14.3.jar
MicdoodleCore-1.7-3.0.12.465.jar
MineFactoryReloaded-[1.7.10]2.8.1-174.jar
ModularPowersuits-0.11.1.111.jar
More-Planets-1.7.10-1.3.6.jar
MoreBows2-1.2.jar
MrCrayfishFurnitureModv3.4.8(1.7.10).jar
natura-1.7.10-2.2.0.1.jar
neiaddons-1.12.14.40-mc1.7.10.jar
NetherOres-[1.7.10]2.3.1-22.jar
NotEnoughItems-1.7.10-1.0.5.120-universal.jar
Numina-0.4.1.105.jar
ObsidiPlates-1.7.10-universal-3.0.0.18.jar
OpenBlocks-1.7.10-1.5.1.jar
OpenModsLib-1.7.10-0.9.1.jar
OptiFine_1.7.10_HD_U_D6.jar
PowerConverters-1.7.10_3.2.1.jar
ProjectE-1.7.10-PE1.10.1.jar
ProjectZulu-1.7.10-1.4c2.jar
Railcraft_1.7.10-9.12.2.0.jar
ReiMinimap-1.7.10-3.6.jar
Reliquary-1.2.jar
Ruins-1.7.10.jar
secretroomsmod-1.7.10-4.7.1.413.jar
ShadersModCore-v2.3.31-mc1.7.10-f.jar
SoulShards-TOW-1.7.10-0.1-RC9-7.jar
SpawnCommands-2.2.2-mc1.7.10-forge.jar
TConstruct-1.7.10-1.8.8.jar
ThermalDynamics-[1.7.10]1.2.0-171.jar
ThermalExpansion-[1.7.10]4.1.4-247.jar
ThermalFoundation-[1.7.10]1.2.5-115.jar
TiCTooltips-mc1.7.10-1.2.5.jar
twilightforest-1.7.10-2.3.7.jar
weaponmod-1.14.3.jar
WildCaves3-0.4.3.7(1.7.10).jar
[1.7.10]ArmorStatusHUD-client-1.28.jar
[1.7.10]DamageIndicatorsMod-3.2.3.jar
[1.7.10]StatusEffectHUD-client-1.27.jar
[1.7.10]Treecapitator-universal-2.0.4.jar
 

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