There's some pretty good candidate worlds for basically hellish conditions. Venus comes to mind - that world is completely mad IRL, so any variation on it would probably be pretty interesting. Actually, I would imagine that a Venus landing would require you to take along a venus pressurized habitat to start out, since you'll just die instantly out in the open without proper highly resistant suits. Maybe start you off with a little base, buffeted by the gale, enclosed except for a launch pad for your ship (and a single open spot to the outside that maybe has a switch) and some space for an oyxgen generator.
Basically a player would be forced to live off the land for a bit, to go and mine some to gather the heavy-duty materials needed to survive outside, where everything's out to kill you, but the real treasures lay hidden. Lava is plenty common, obsidian-like stuff is right on the surface, etc.
The sensor glasses would be interesting to use on an asteroid-like world. Extremely low gravity so you can jump a long way, but it's dangerous. So you'd end up using your glasses to locate minerals and dig them up from a largely featureless landscape that has 0 oxygen and basically no way to make it. It'd be a mining mission that would make the glasses invaluable.