...Mostly relating to integrating with other mods!
First off, love the mod, but as with any mod of such scope there end up being some things I wonder why we can't locate and use already.
I'll start with ICBM stuff. Two ideas, both related to thing that seem to be in the pipe somewhere in ICBM. First off, why not make it so we can turn a space station into a Low Orbit Ion Cannon? That would be pretty sweet in my eyes. And I play single player.
Second, why not add a way to launch weapons from the moon to earth? Any moon base worth it's salt has a giant friggin' laser able to be aimed at the major cities of the earth. That and firing special missiles which can survive reentry and are just as deadly would be awesome for the oft desired "make it rain in the killbox" situation
Next, GregTech and GregTech hard mode. This one is actually kind of easy to implement(wait what?) because you already used it in the past! You used to have a need for aluminum and titanium to build things in this mod. With GregTech hard mode, you would need them again, but without the option to have ores spawn which contain those.(so you need GregTech to produce the much needed parts if you want to go to space)
Adding GregTech support would be nice, but multilevel support would be even better.(that is, you can chose how in depth you want to have to go with GregTech to go to space, from basic ore usage to needing two stacks of UUM to build a space station and everything fancy requires very late game materials)
Next is a somewhat silly suggestion; Mystcraft Symbols! Any special trait you can find on a moon/planet somewhere can be located as a Mystcraft symbol. Low gravity void age with a clear view of the earth but plenty of air? Seems legit. In theory one could even add a symbol to make traveling to the dimension possible from the space menu if your ship has enough fuel and a warp drive or something.
First off, love the mod, but as with any mod of such scope there end up being some things I wonder why we can't locate and use already.
I'll start with ICBM stuff. Two ideas, both related to thing that seem to be in the pipe somewhere in ICBM. First off, why not make it so we can turn a space station into a Low Orbit Ion Cannon? That would be pretty sweet in my eyes. And I play single player.
Second, why not add a way to launch weapons from the moon to earth? Any moon base worth it's salt has a giant friggin' laser able to be aimed at the major cities of the earth. That and firing special missiles which can survive reentry and are just as deadly would be awesome for the oft desired "make it rain in the killbox" situation
Next, GregTech and GregTech hard mode. This one is actually kind of easy to implement(wait what?) because you already used it in the past! You used to have a need for aluminum and titanium to build things in this mod. With GregTech hard mode, you would need them again, but without the option to have ores spawn which contain those.(so you need GregTech to produce the much needed parts if you want to go to space)
Adding GregTech support would be nice, but multilevel support would be even better.(that is, you can chose how in depth you want to have to go with GregTech to go to space, from basic ore usage to needing two stacks of UUM to build a space station and everything fancy requires very late game materials)
Next is a somewhat silly suggestion; Mystcraft Symbols! Any special trait you can find on a moon/planet somewhere can be located as a Mystcraft symbol. Low gravity void age with a clear view of the earth but plenty of air? Seems legit. In theory one could even add a symbol to make traveling to the dimension possible from the space menu if your ship has enough fuel and a warp drive or something.