I using Forege version 1614 the lates Galacticraft 446 and Galaxy Space 1.0.8 the fixed one in my Pack.
Maybe I explain it again.
I have a Modpack on a private Server with a few Friends. We played this map since December 2014 and we have a lots of Updates and never need to reset the Map.
Now Galaxy Space update and I have to change the configs because I can't do a map reset because of my players and no other mod need a rest before.
Things I tried.
1. delete GS and GC Folder and let them generate a new world. The Game crash.
2. I changing ids so that I not have any id problem (i look into fml log and other mods Biome ids cfg file) The game crash.
3. I remove the whole config folder the Game start sometimes if it not have any conflict.
(some time i see Ids conflict which is very funny because i let generate all configs new)
Some Biome ids I can't change. I set a Number but this ID override some other Biome id (i set it to 220 but it take 226) nothing I can do here.
If I change ids in Biome o Plenty cfg for example all works fine and no conflict. (New Ids are acepted)
I see some Planets have more than one ID but I am not sure I can set all via the GS config.
And the error "Ticking memory connection" I get all the time not say me what is going wrong or how I can fix it or avaoid it.
I have Minecraft experience since Alpha times and modding experience since Beta times.
Now I get me basic Java knowledge too but at this point I am clueless. So @
BlesseNtumble help me out here if I am wrong.
I come to the point now and give up (since so much time I investigate things and get nothing) and stick with Version 2.6 so long this nasty bug is fixed or gone by itself.