Addon [1.12.2] [1.7.10] Galaxy Space [2.0.14/1.2.14 Pre-Final Build]

ShisuiUchiha

Member
Sep 19, 2016
19
1
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29
This Mod is great but you can change the alpha centauri bb planet the planet have yellowish white desert color atmosphere and don't have much mountains

me on in Space engine
index.php
 

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ShisuiUchiha

Member
Sep 19, 2016
19
1
3
29
Galaxy space 1.1.1v lag much much much and much i can't go to europa and the tceti e
the game crash but the other planets works

The gas giant: jupiter and neptune have rings
search

Neptune
search


Man this version is much bugged when i landed on europa moon my char become up to down and the game shows error unregistered dimension much erros much erros i need help pls
 
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Furuchi

Member
Oct 8, 2016
1
0
1
28
Hi, do you know What happens if i try to install multiple addons of GC? Example... this mod with, extra planets, more planets, etc.
The game will crash or something?
PS: Sorry, im not an english speaking person
 

AugiteSoul

Member
May 15, 2016
123
6
18
30
Hi, do you know What happens if i try to install multiple addons of GC? Example... this mod with, extra planets, more planets, etc.
The game will crash or something?
PS: Sorry, im not an english speaking person
You will have duplicates of planets (ex: 2X Pluto or any other planet)
 

ShisuiUchiha

Member
Sep 19, 2016
19
1
3
29
Its impossible if addon 1 have Mercury,venus,jupiter moons
and addon 2 have Neptune moons,Uranus moon,pluto,Venus
Game crash because of duplicate of two planets so
its impossible
but if addon 1 have only mercury
and addon 2 have the rest
its possible
 

AugiteSoul

Member
May 15, 2016
123
6
18
30
Its impossible if addon 1 have Mercury,venus,jupiter moons
and addon 2 have Neptune moons,Uranus moon,pluto,Venus
Game crash because of duplicate of two planets so
its impossible
but if addon 1 have only mercury
and addon 2 have the rest
its possible
Already got duplicates of planets/moons.
 

chezpaul

Member
Oct 23, 2014
73
1
8
53
Where do I change the potion ID conflict?
There is no potion ID config for Galaxy Space.
I get this error:
The potion.radiation effect from GalaxySpace is using an overlapping ID. ID: 29

Thanks
 

AugiteSoul

Member
May 15, 2016
123
6
18
30
Where do I change the potion ID conflict?
There is no potion ID config for Galaxy Space.
I get this error:
The potion.radiation effect from GalaxySpace is using an overlapping ID. ID: 29

Thanks
Try to find the conflicting mod.
 

chezpaul

Member
Oct 23, 2014
73
1
8
53
Try to find the conflicting mod.
Well I'm guessing ID 29 is minecraft itself. I thought minecraft potions took ID 1-400.
Maybe I read wrong.

Also, should I be worried by this FATAl error?

[11:06:57 FATAL]: Could not findUniqueIdentifierFor(galaxyspace.SolarSystem.planets.overworld.items.ItemNuclearFuelCanister)

[11:06:57 WARN]: java.lang.NullPointerException

[11:06:57 WARN]: at cpw.mods.fml.common.registry.GameRegistry$UniqueIdentifier.<init>(GameRegistry.java:417)

[11:06:57 WARN]: at cpw.mods.fml.common.registry.GameData.getUniqueName(GameData.java:241)

[11:06:57 WARN]: at cpw.mods.fml.common.registry.GameRegistry.findUniqueIdentifierFor(GameRegistry.java:490)

[11:06:57 WARN]: at moze_intel.projecte.emc.NormalizedSimpleStack.getUniqueIdentifierOrNull(NormalizedSimpleStack.java:74)

[11:06:57 WARN]: at moze_intel.projecte.emc.NormalizedSimpleStack.getFor(NormalizedSimpleStack.java:85)

[11:06:57 WARN]: at moze_intel.projecte.emc.NormalizedSimpleStack.getFor(NormalizedSimpleStack.java:98)

[11:06:57 WARN]: at moze_intel.projecte.emc.mappers.FluidMapper.addMappings(FluidMapper.java:109)

[11:06:57 WARN]: at moze_intel.projecte.emc.EMCMapper.map(EMCMapper.java:98)

[11:06:57 WARN]: at moze_intel.projecte.PECore.serverStarting(PECore.java:143)

[11:06:57 WARN]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

[11:06:57 WARN]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

[11:06:57 WARN]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

[11:06:57 WARN]: at java.lang.reflect.Method.invoke(Method.java:498)

[11:06:57 WARN]: at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)

[11:06:57 WARN]: at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)

[11:06:57 WARN]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

[11:06:57 WARN]: at java.lang.reflect.Method.invoke(Method.java:498)

[11:06:57 WARN]: at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)

[11:06:57 WARN]: at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)

[11:06:57 WARN]: at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)

[11:06:57 WARN]: at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)

[11:06:57 WARN]: at com.google.common.eventbus.EventBus.post(EventBus.java:275)

[11:06:57 WARN]: at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)

[11:06:57 WARN]: at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)

[11:06:57 WARN]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

[11:06:57 WARN]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

[11:06:57 WARN]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

[11:06:57 WARN]: at java.lang.reflect.Method.invoke(Method.java:498)

[11:06:57 WARN]: at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)

[11:06:57 WARN]: at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)

[11:06:57 WARN]: at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)

[11:06:57 WARN]: at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)

[11:06:57 WARN]: at com.google.common.eventbus.EventBus.post(EventBus.java:275)

[11:06:57 WARN]: at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)

[11:06:57 WARN]: at cpw.mods.fml.common.Loader.serverStarting(Loader.java:789)

[11:06:57 WARN]: at cpw.mods.fml.common.FMLCommonHandler.handleServerStarting(FMLCommonHandler.java:283)

[11:06:57 WARN]: at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:368)

[11:06:57 WARN]: at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:643)

[11:06:57 WARN]: at java.lang.Thread.run(Thread.java:745)
 

ShisuiUchiha

Member
Sep 19, 2016
19
1
3
29
whats you goin to add in the new update 1.1.2 BlesseNtumble i have suggestion

miranda (uranus) : have much iron ore perfect to moonbase have much mountains
index.php


Nereid (Neptune): Information: Orbital period 1 year (earth) Neptune on the nereid sky is much smaller much much
index.php
more suggestion in future
 

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Adarcer

Member
Oct 11, 2016
3
1
3
52
Where do I change the potion ID conflict?
There is no potion ID config for Galaxy Space.
I get this error:
The potion.radiation effect from GalaxySpace is using an overlapping ID. ID: 29

Thanks

(edit) could not put link in post so "google" ( minecraft anti id conflict ) run once with game then exit from menu
it will log any conflicts and tell you what its conflicting with withing modpack in the config folder eg. \minecraft\config\AntiIDConflict.

Note this mod can be disabled after all conflicts are dealt with. I use have been using it for quite awhile as a modpack development tool
 

chezpaul

Member
Oct 23, 2014
73
1
8
53
(edit) could not put link in post so "google" ( minecraft anti id conflict ) run once with game then exit from menu
it will log any conflicts and tell you what its conflicting with withing modpack in the config folder eg. \minecraft\config\AntiIDConflict.

Note this mod can be disabled after all conflicts are dealt with. I use have been using it for quite awhile as a modpack development tool
My server won't even start with Anti ID conflict. I already tried it.
Thanks
 

ShisuiUchiha

Member
Sep 19, 2016
19
1
3
29
im waiting for a response and this serious im waiting for "oh this is look beautiful" or "im gonna think if im gonna add this in the game"
IM WaITING FOR WEKS and this

this is worst forum ever whe don't have any notice of 1.1.2 if the game will change becoming major update or fix bug update

this make me sad ;-; im don't want live more in this planet im goin to new earth
index.php

Oh Look ice canyon
 

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Ezer'Arch

Member
May 18, 2013
1,580
399
83
ezerarch.com
this is worst forum ever whe don't have any notice of 1.1.2 if the game will change becoming major update or fix bug update
You seem a bit entitled. The developer has reign over his creation: he posts and releases whatever whenever best fit to him, on a "when it's done" basis. You can though inquire about the addon, but that's where it stops.

this make me sad ;-; im don't want live more in this planet im goin to new earth
*waves*. :)
 

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