Addon [1.7.10] Amun-Ra 0.4.8 - Now with Motherships

Discussion in 'Addons and Resource Packs' started by pra, Oct 18, 2015.

  1. vos

    vos Member

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  2. vos

    vos Member

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    I think its time to put this thread as Locked until pra messages the moderators.
     
  3. Comrade

    Comrade Member

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    Hi pra. I know, you fucked up by questions like this, but i created an account to ask this, When the addon will be updated to 1.12.2?
    Заранее спасибо.
     
    ArchtypeOfEpic likes this.
  4. Ribbons0121R121

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  5. ArchtypeOfEpic

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    I really liked this mod, and I wish it would be updated to 1.12 so we can enjoy it with other mods.
     
  6. Ali55555

    Ali55555 Member

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    I know it will be hard. And i'm not push you. But can you import this mod for galacticraft 4 minecraft 1.12.2?
     
  7. Ali55555

    Ali55555 Member

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    I think what you need is a team that can help you develop the mod. It can be your friends or your family. Then the mod can develop way more efficient.
     
  8. Akai Ryu

    Akai Ryu Member

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    where do you you get the shuttle schematic?
     
  9. pra

    pra Member

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    I am terribly sorry, but the truth is, I can't mantain this mod.

    The attempt to port it to 1.8 completely broke my motivation, and after some point (and until now), I didn't even dare to return to this forum due to this.

    However, the mod has always been open source, so if anyone else wants to continue it, go ahead. Not sure if I can transfer my git repo to someone else, but that shouldn't even be necessary. Just fork it.

    Though TBH, I don't know inhowfar the 1.7 code would even help. Even from 1.7 to 1.8, so much has changed in Minecraft, I think it might be easier to rewrite it from scratch than to actually port it for 1.12...

    edit: IIRC, someone offered me to merge their mods a long time ago. Whoever it was, well, just do it, I guess.
    Not sure if I can/should do anything at Github, but, I hereby declare the code of Amun-Ra to be public domain.
     
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  10. cestmir

    cestmir Member

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    F

    Amun-Ra is just one more reason why I'm staying on 1.7.10
     
  11. rambek3545

    rambek3545 Member

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    AmunRa crashes my game i try to change AmunRa id's and it's not fixing trouble.
    The game crashes after trying to create or load world.

    \/ Here is a crash report \/
    ---- Minecraft Crash Report ----
    // Surprise! Haha. Well, this is awkward.

    Time: 05.03.19 14:17
    XRay version: 47
    Description: Unexpected error

    java.lang.IllegalArgumentException: Could not get provider type for dimension 0, does not exist
    at net.minecraftforge.common.DimensionManager.getProviderType(DimensionManager.java:148)
    at net.minecraftforge.common.DimensionManager.createProviderFor(DimensionManager.java:302)
    at net.minecraft.world.WorldProvider.func_76570_a(WorldProvider.java:160)
    at net.minecraft.client.multiplayer.WorldClient.<init>(WorldClient.java:54)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:238)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_191, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 284639424 bytes (271 MB) / 882946048 bytes (842 MB) up to 2363949056 bytes (2254 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2280M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn256M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 2, allocated: 15, tallocated: 93
    FML: Minecraft 1.7.10 MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 38 mods loaded, 38 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHIJAAAA AdvancedRocketryCore{1} [Advanced Rocketry] (minecraft.jar)
    UCHIJAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
    UCHIJAAAA Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar)
    UCHIJAAAA NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar)
    UCHIJAAAA FastCraft{1.25} [FastCraft] (fastcraft-1.25.jar)
    UCHIJAAAA forgeendertech{1.7.10-1.9.2.0} [Forge Endertech] (ForgeEndertech-1.7.10-1.9.2.0-build.0061.jar)
    UCHIJAAAA adchimneys{1.7.10-2.16.8.0} [Advanced Chimneys] (AdChimneys-1.7.10-2.16.8.0-build.0071.jar)
    UCHIJAAAA BuildCraft|Core{7.1.23} [BuildCraft] (buildcraft-7.1.23.jar)
    UCHIJAAAA libVulpes{0.2.6.} [libVulpes] (LibVulpes-1.7.10-0.2.6-universal.jar)
    UCHIJAAAA advancedRocketry{1.0.19b} [Advanced Rocketry] (AdvancedRocketry-1.7.10-1.0.19b.jar)
    UCHIJAAAA BuildCraft|Energy{7.1.23} [BC Energy] (buildcraft-7.1.23.jar)
    UCHIJAAAA IC2{2.2.822-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.822-experimental.jar)
    UCHIJAAAA GalacticraftCore{3.0.12} [Galacticraft Core] (GalacticraftCore-1.7-3.0.12.502.jar)
    UCHIJAAAA GalacticraftMars{3.0.12} [Galacticraft Planets] (Galacticraft-Planets-1.7-3.0.12.502.jar)
    UCHIJAAAA GalacticraftAmunRa{0.4.8} [Pra's Galacticraft Mod] (AmunRa-GC-0.4.8.jar)
    UCHIJAAAA backpacks16840{3.5.4} [Backpacks!] (backpacks+1.7.10+-+3.5.4.jar)
    UCHIJAAAA betterbuilderswands{0.6.1} [Better Builder's Wands] (BetterBuildersWands-0.6.1-1.7.10r80+358ee26.jar)
    UCHIJAAAA BuildCraft|Transport{7.1.23} [BC Transport] (buildcraft-7.1.23.jar)
    UCHIJAAAA BuildCraft|Factory{7.1.23} [BC Factory] (buildcraft-7.1.23.jar)
    UCHIJAAAA BuildCraft|Silicon{7.1.23} [BC Silicon] (buildcraft-7.1.23.jar)
    UCHIJAAAA BuildCraft|Robotics{7.1.23} [BC Robotics] (buildcraft-7.1.23.jar)
    UCHIJAAAA BuildCraft|Builders{7.1.23} [BC Builders] (buildcraft-7.1.23.jar)
    UCHIJAAAA customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d(29oct17).jar)
    UCHIJAAAA dualhotbar{1.6} [Dual Hotbar] (dualhotbar-1.7.10-1.6.jar)
    UCHIJAAAA ecomod{1.7.10-1.5.0.0} [Ecology Mod] (EcologyMod-1.7.10-1.5.0.0.jar)
    UCHIJAAAA GCFarScape{0.0.4} [FarScape] (Farscape-0.0.4+Alpha+(Fix).jar)
    UCHIJAAAA galacticores{1.2} [Galactic Ores] (GalacticOres-1.7.10-1.2.jar)
    UCHIJAAAA GalaxySpace{1.1.7} [GalaxySpace] (GalaxySpace-1.1.7 STABLE.jar)
    UCHIJAAAA journeymap{5.1.4p1} [JourneyMap] (journeymap-1.7.10-5.1.4p1-unlimited.jar)
    UCHIJAAAA MorePlanet{1.4.3} [More Planets] (More-Planets-1.7.10-1.4.3-GC502.jar)
    UCHIJAAAA moreplayermodels{1.7.10b} [MorePlayerModels] (MorePlayerModels_1.7.10b.jar)
    UCHIJAAAA harvestcraft{1.7.10j} [Pam's HarvestCraft] (Pam's+HarvestCraft+1.7.10Lb.jar)
    UCHIJAAAA pplus{1.7.10} [Peaceful+] (Peaceful+Plus+[1.7.10].jar)
    UCHIJAAAA Railcraft{9.12.2.0} [Railcraft] (Railcraft_1.7.10-9.12.2.0.jar)
    UCHIJAAAA tc{4.4.1_019} [Traincraft] (Traincraft-4.4.1_019.jar)
    GL info: ' Vendor: 'Intel' Version: '4.0.0 - Build 10.18.10.5059' Renderer: 'Intel(R) HD Graphics'
    [EcologyMod|PollutionHandler] Active WorldProcessingThreads:
    0: Working: false |Last Profiler section: [UNKNOWN]| Interrupted:false

    Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
    LWJGL: 2.9.1
    OpenGL: Intel(R) HD Graphics GL version 4.0.0 - Build 10.18.10.5059, Intel
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: Polski (Polska)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
     
  12. Rory_merchury

    Rory_merchury Member

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    please use spoilers next time when reporting. However this mod is not being maintained anymore thus resulting in there not being any updats.. also REMOVE Xray... also you should narrow down as to what creates this problem.. aswell as make sure you download GC from official site
     
    ArchtypeOfEpic likes this.
  13. Gal.Z

    Gal.Z Member

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    I really like what you've done! Right now I'm playing a modpack with Galaxy Space. I used to play your mod until Galacticraft 4 came out and Galaxy Space updated and built up again. I am hoping to start a new world knowing I'll play your mod, and I'm not saying Galaxy Space is bad, its freaking awesome! But I love the mothership idea! Can I suggest a few things though?

    With the mothership concept, to add realism and total awesomeness, it would be better for the shuttles to be remodelled yet still have those legs, and any future types of rockets shouldn't have the Galacticraft tier 3 rocket feel, yet not be too realistic. (what I'm saying is that they look like dicks and are pretty ugly...) So here's my idea:

    (stations referring to space stations and motherships)

    There should be two new shuttles with one of them a tier 1 and the other a tier 2.
    Tier 1 and 2 should use a new type of pad, the shuttle pad. A 3x3 and 4x4 layout.
    Tier 1 should be a rocket capsule, similar to its old design, and should still have the legs but they shouldn't bend. On its side should be a docking bay door. It would be the same height as the Tier 3 rocket from GC3 and GC4.
    Tier 2 should be a proper shuttle design, still with its landing legs but it should have some wings, three or four engines, a fin, a cockpit like the real life space shuttle, and on its top side in the middle of the craft a docking bay door. It would be just a bit larger than the Tier 3 rocket.
    The docking bay should also have a one block version, which acts as a door for the underside and even for the upperside of a station.
    The new shuttles should, with the new docking bay one block version, when they lift off retract their landing legs then when they are docking with the docking bay should slowly come from one block away from the face of the bay towards the bay and then finally dock. When leaving a station it should do the exact opposite.
    There should be alot of new systems with that beautiful amazing rendering of all the systems planets in the sky!

    Thats all to be honest - I didn't want to overwhelm you with ideas like a maniac but something like the above would be mind blowing!
     
  14. Rory_merchury

    Rory_merchury Member

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    sadly your changes wont be heard as this mod is not being maintained if you want you can still find the opensource on the first page..
     
  15. Cmdb26

    Cmdb26 Member

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    Extra Galaxys is one. That all I can think of right now. Hope I Helped!:)
     

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