Hello,
I realise this is somewhat a wall of text, but I hope my issue will be clear-cut this way.
I made a small moon base which consists of two rooms seperated by a single air lock seal. Whenever I move through the air lock seal quickly, I get the invalid oxygen setup warning (and sometimes the accompanying damage) lasting for about the duration of a blink.
My base: both rooms are sealed; no holes, only used blocks are laboratory blocks from Chisel, air lock blocks and sealable Galacticraft blocks. Also, my oxygen and energy storage is abundant and the sealers always tell me the rooms are sealed (if I stay in one room or I remove the air lock altogether and make the base one big room, setup is fine).
I cannot: regularly walk or run across the air lock when it opens at either 1, 2 or 5 blocks distance, nor can I run through the air lock when it opens at 10 blocks distance, without getting the warning/damage. The only way to avoid the message/damage is by walking through the air lock when it opens at 10 blocks distance or up close when I wait walking across the air lock for 3 seconds when the air lock seal has opened (even though the other room has it's own sealer(s)).
What I tried: restarting the game several times, adding extra blocks at the edges of the base, using both versions of the air lock frame: without corners and with filled-in corners, placing a chunk loader (chunk loading ward from Extra Utilities 2), because the border of the two rooms is exactly at the border of two chunks. In some old post on the forum I read the sealing was done one chunk at a time or something along those lines, so I figured I should add a chunk loader, but it didn't work. I also added extra sealers, but alas.
I added two images: room A with machines and room B in which oxygen is being collected (double sealers because I was trying to find a fix).
Thank you for reading and getting to the end of the post!
MC 1.12.2
Forge 14.23.3.2655
GC 1.12.2-4.0.1.176
*custom modpack
edit: made a new room connected via air lock and sadly it happens here as well. Infinite battery/infinite oxygen tank do not solve the issue.
I realise this is somewhat a wall of text, but I hope my issue will be clear-cut this way.
I made a small moon base which consists of two rooms seperated by a single air lock seal. Whenever I move through the air lock seal quickly, I get the invalid oxygen setup warning (and sometimes the accompanying damage) lasting for about the duration of a blink.
My base: both rooms are sealed; no holes, only used blocks are laboratory blocks from Chisel, air lock blocks and sealable Galacticraft blocks. Also, my oxygen and energy storage is abundant and the sealers always tell me the rooms are sealed (if I stay in one room or I remove the air lock altogether and make the base one big room, setup is fine).
I cannot: regularly walk or run across the air lock when it opens at either 1, 2 or 5 blocks distance, nor can I run through the air lock when it opens at 10 blocks distance, without getting the warning/damage. The only way to avoid the message/damage is by walking through the air lock when it opens at 10 blocks distance or up close when I wait walking across the air lock for 3 seconds when the air lock seal has opened (even though the other room has it's own sealer(s)).
What I tried: restarting the game several times, adding extra blocks at the edges of the base, using both versions of the air lock frame: without corners and with filled-in corners, placing a chunk loader (chunk loading ward from Extra Utilities 2), because the border of the two rooms is exactly at the border of two chunks. In some old post on the forum I read the sealing was done one chunk at a time or something along those lines, so I figured I should add a chunk loader, but it didn't work. I also added extra sealers, but alas.
I added two images: room A with machines and room B in which oxygen is being collected (double sealers because I was trying to find a fix).
Thank you for reading and getting to the end of the post!
MC 1.12.2
Forge 14.23.3.2655
GC 1.12.2-4.0.1.176
*custom modpack
edit: made a new room connected via air lock and sadly it happens here as well. Infinite battery/infinite oxygen tank do not solve the issue.
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