Yeah what would that be close to? Like a little under earth?I thought I should return to mention Io has a third of gravity to Mars. 1.796 m/s²
Yeah what would that be close to? Like a little under earth?I thought I should return to mention Io has a third of gravity to Mars. 1.796 m/s²
Thanks! I think that would be very reasonable. I don't like jumping, and never falling down XDIt's 0.183 g. About slightly higher than the Lunar gravity of 0.165 g.
Well, it would become a good time for Mic to add gravity related blocks and items if you didn't come down?Thanks! I think that would be very reasonable. I don't like jumping, and never falling down XD
Well, it would become a good time for Mic to add gravity related blocks and items if you didn't come down?
Good idea, so something like a horse's jump barTypical to low gravity mining is certainly the annoying aspect of mined blocks flying all over the place. If the game could scale the "pop" strength to suit current gravity it would be cool.
I also think the player's jump strength should actively adapt to low gravity to prevent excessive jumps. Though it would be pretty cool if the player character had to "get used" to the gravity based on the previous world by making the first jump about full-powered and then gradually less on the next jump. Whereas by perhaps holding the spacebar may the player perform an intentional full-powered jump.
Or we could have attachments to our feet/hooves/legs/whatever people have as their skins these days that makes it like normal gravity, at least to the player. This way you don't jump 5 blocks higher than you need to be in your research facility of galactic science.Well, it would become a good time for Mic to add gravity related blocks and items if you didn't come down?
Typical to low gravity mining is certainly the annoying aspect of mined blocks flying all over the place. If the game could scale the "pop" strength to suit current gravity it would be cool.
I also think the player's jump strength should actively adapt to low gravity to prevent excessive jumps. Though it would be pretty cool if the player character had to "get used" to the gravity based on the previous world by making the first jump about full-powered and then gradually less on the next jump. Whereas by perhaps holding the spacebar may the player perform an intentional full-powered jump.Good idea, so something like a horse's jump bar
Sounds realy Good! How bout an Ecco skeleton? With the ability to attach it to armour? Minecraft dosent have to be realistic, you can fit 32 rockets twice the size of you in your pocket. XDOr we could have attachments to our feet/hooves/legs/whatever people have as their skins these days that makes it like normal gravity, at least to the player. This way you don't jump 5 blocks higher than you need to be in your research facility of galactic science.
It could possibly be a skeletal-like suit that simulated gravity for the user, and a 3x3 radius around the user. It isn't that realistic, but most have seen the picture showing futuristic wires, while not official and finished, it shows we are heading that direction a bit.