Keep my launchpad after lift-off

Discussion in 'Suggestions' started by jaz000, Sep 9, 2015.

  1. jaz000

    jaz000 Member

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    Just realised my biggest bugbear with GC is something really weird.

    I don't like the way that launchpads are removed and taken with you when you launch a rocket - I think it should remain and you have to take another with you (I mean you have to take fuel and a fuel loader etc)

    It just makes it a bit harder to maintain a network of aesthetically pleasing bases for show
     
    Vigilantecow likes this.
  2. pra

    pra Member

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    I think you can force the rocket to leave the launchpad behind using a launch controller. Also, I just use a different type of block to mark the location where the launch pad is supposed to be as a placeholder
     
  3. jaz000

    jaz000 Member

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    Cool, I will checkout the Launchpad, yes I do use the pre-marked spot (with pre-supplied fuel and power) - although it doesn't say it works with passenger rockets ...

    What would be good is a launch condition of "player entry" and have it take you to a pre-programmed destination

    basically I'm trying to make rockets the attractive alternative to us using teleporters from other mods
     
  4. 7eggert

    7eggert Member

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    I'd rather have a permanent launch pad on each site, too, even if that launchpad was more expensive to make.

    Also: If near the landing side there is a free launch pad, the rocket could land on that pad. Off cause you need to make sure nobody enters the danger zone and places a rocket while another one is landing.
     
  5. Ezer'Arch

    Ezer'Arch Administrator
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    Hmmm, just to be sure: you know there's an option to keep the launch pad, don't you?
     

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