Moon lighting is off

Captain Kirk

Member
Aug 26, 2013
62
4
8
34
When I go to make a base on the moon, adding glowstone/redstonelamps/ Light panels off of MPS,
I get almost no change in light level, and it is always dark and grim.
Is it just me?
1nM3ATT.png

GXL37ol.png

rG7NfMs.png
 

MasterOanarchY

Moderator
Jul 3, 2013
1,016
37
48
Probably a bug, but it looks as though your running the old 1.5.2 410 version. It may have been fixed in the latest version.
 

Captain Kirk

Member
Aug 26, 2013
62
4
8
34
Yes, I am running the 1.5.2 410 version, some of my other favorite mods have not yet updated to 1.6.2
 

MasterOanarchY

Moderator
Jul 3, 2013
1,016
37
48
Yeah there is allot of stuff that has issues. Most of them are small though. The biggest for 410 was no oil spawns.
 

Ezer'Arch

Member
May 18, 2013
1,580
399
83
ezerarch.com
I'm afraid it's a feature.

I reported this bug: http://forum.micdoodle8.com/index.php?threads/space-stations-are-too-dark.1513/

Micdoodle replied me with this in my profile:
micdoodle8 said:
Space station brightness and moon brightness have been tweaked in the latest build. I meant to have the moon darker, not the space stations.
I don't mind that ambient light level goes to zero in places that lack atmosphere. But I think the light emitters should not be effected by nightfall at all and go that dark. o_O

EDIT: in 1.6.2 the darkening feature was toned down, light emitters are better but still darken.
 
Last edited:

Exit151

Member
Aug 28, 2013
29
1
3
51
I think it paves the way for some wicked cool "xenon spot light" lamps, which of course require batteries or copper-connected power source!!
 

monty

Member
Apr 17, 2013
13
1
3
41
A friend and I spent a few hours really implementing this last night and realized that after we spent a really long time making out moon base in MCEdit that it was nearly pitch black even with lamps and such as well. I see that it wasn't entirely intentional in the sense that it was toned down a bit but not as much(in terms of the light brightness). I agree that the moon should be dark and such but I don't believe light inside bases and such should be affected like this.
 
  • Like
Reactions: akherber

akherber

Member
Oct 30, 2013
7
1
1
I support the above statement. The light level on the moon dropping makes perfect sense. The light level produced by light emitters should not change however. There is no feature in it. Makes no sense that my glowstone is less effective inside a cave because it is night time.
 

Share this page