Suffocation damage is a joke, ever since the health regeneration mechanic changed in Minecraft 1.9- with a decent supply of food, or just any sort of regeneration effect, you don't even need an oxygen kit to survive in space!
Currently, we have to enable hard mode (the B:"Harder Difficulty" config option) in order to get the feature where "damage from oxygen suffocation increases the longer you spend without oxygen". This is undesirable personally; not only does it make mobs track further & move faster, it also makes getting around space stations a massive PITA- try it out yourself if you haven't, it's really not fun.
It'd be nice to get a separate config option for suffocation damage- at least so that we could enable this exponential suffocation damage without having to enable the rest of the annoyances that come with the 'harder difficulty' setting.
Currently, we have to enable hard mode (the B:"Harder Difficulty" config option) in order to get the feature where "damage from oxygen suffocation increases the longer you spend without oxygen". This is undesirable personally; not only does it make mobs track further & move faster, it also makes getting around space stations a massive PITA- try it out yourself if you haven't, it's really not fun.
It'd be nice to get a separate config option for suffocation damage- at least so that we could enable this exponential suffocation damage without having to enable the rest of the annoyances that come with the 'harder difficulty' setting.