Two things that changed since #36 that would affect that is...Build #56 doesn't work, either. Such a shame... The sealers were the B-E-S-T addition to the mod, being how they fix the ugly O2 bubbles sticking out of bases/station.
HOWEVER: In #56, the sealers work with SMALL bases. I tested, and they work with 2x2x2, but not 10x10x3 (Ten wide, ten long, three high.)
I know this because the sealers DID work when I was using #36, it sealed my base which is 10x10x3, but then saw the #56, and updated, and now the sealers do not work no matter what.
EDIT: Should I start a new thread to point out this problem?
Thanks for the report, I'll have a look at the stuff you mentioned.Build 46 made the effects of sealers additive today! Nice! Off to test!
* EDIT *
After some testing (build 52), I can report that is does work (mostly). I did notice that newly placed sealers sometimes stay disabled unless I exit the world, re-enter, then activate them. Also, I have seen collectors that are attached to functioning sealers (ones that show as being sealed) showing their power status as rapidly fluctuating between having enough power and not (this was with an infinite battery in the collector's power slot).
Much to my chagrin, I've also discovered that while it isn't on the mod's internal list of specific blocks that are permeable to air (did a bit of disassembly on the mod and found an internal list), glass won't allow for a seal. I'm guessing that the mod also makes any block that allows light through it to allow air to escape (likely to handle things like rails and whatnot) and so accidentally includes glass (and ice, though that might be intentional). At least I HOPE that glass leaking air isn't intentional...
And on the subject of blocks that are permeable to air, sponge ISN'T. Seems like an oversight to me.
Oh, and breathable air block has a walking-on sound effect, causing you to hear footstep sounds even while mid-air in a jump.
Oxygen pipes, do they count as a solid block? My base now has 4 sealers, all less then 5 blocks away from eachother, and less than 3 blocks away from the base walls, and it still isn't sealed.Two things that changed since #36 that would affect that is...
- Some blocks (like torches, leaves, water, etc) will not seal as air will pass through
- Sealers rely on the oxygen given to them. You may need more than one sealer to successfully seal a base.
Thanks for the report, I'll have a look at the stuff you mentioned.