Small improvement on freefall: landing animation only if you hit a floor hard enough

Ezer'Arch

Member
May 18, 2013
1,580
399
83
ezerarch.com
Currently the landing animation (a quick sneak) is played whenever the player touches a solid block from freefall, no matter the speed and the direction.

My suggestion:
the landing animation only occurs if the player is moving fast enough upwards and downwards, as much as the hurt animation is triggered when the player falls long enough.
 

Ezer'Arch

Member
May 18, 2013
1,580
399
83
ezerarch.com
Player sneaks too often because he sneaks whenever he touches a solid block while freefalling. Make it sneak only if hit the floor/ceiling hard enough.
 
Mar 8, 2015
166
8
18
23
That could be possible but if that was implemented return trips from planets will be tricky unless you want landing back to be challenging
 

Share this page