It's not possible for any of the Galacticraft vehicle entities to "de-spawn". They can be destroyed by any player hitting them, by powerful explosions (including meteorites), and maybe by mob damage but I don't remember, that would need testing.
Assuming you aren't playing on a server with friends who are trolling you (?) it seems most likely the Lander entity has moved and maybe clipped so it is underground, like Space Viking said. Re-logging or going away and coming back (to reload the chunk) may fix that.
Unfortunately, movement / drifting of vehicle entities in Galacticraft is a constant issue, though minor. It's due to the way that vanilla Minecraft syncs movement and position somewhat inaccurately between client and server (including the internal server). If you look carefully, there can be minor movement or position glitches for vanilla Minecarts and Boats as well.
Why does vanilla have to be like this? Basically it's because there is a tension between the position of the entity being 100% correct, and between the entity moving smoothly on a laggy server (low ticks/s or bad network connection). If the position of the entity is always 100% synced, then it would have to judder and not move smoothly because its position would update only when a server position update reaches the client.
In Galacticraft our most advanced vehicle is the Astro Miner, which now stays always where it is supposed to be. If that proves 100% stable - I'm not sure that has yet been thoroughly tested, it depends how many players are now using them, including on Cauldron servers, on laggy servers, in conjunction with other mods, etc - then I can look at rolling out some of the Astro Miner's stability to other vehicles including the Moon Lander. The Mars Landing Balloons could also use some love.