All Armdn's Bases, Stations and Shuttles.

Discussion in 'Media' started by armdn, Aug 22, 2014.

  1. armdn

    armdn Member

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    Ahahahah! ))) Nice!
     
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  2. armdn

    armdn Member

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    Core mods: IC2, GregTech, Forestry, BC, Applied Energistics, Galacticarft, Railcraft, NEI, REI's minimap, MystCraft, ProjectRED
    Additional: Jammy Furniture, Carpenters Blocks, UE, Nether Ores, Twilight Forest, ExtraBiomesXL, Modular PowerSuits, ICBM, Forge Multipart, Thermal Expansion, Additional Pipes, Bibliocraft, ChickenChunks, ComputerCraft, Thaumcraft, and other requirement mods...
     
    #22 armdn, Aug 27, 2014
    Last edited: Aug 29, 2014
  3. cpy

    cpy Member

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    Thanks, i'll try to replicate this modpack in 1.7.10 to have some fuuuun.
     
  4. armdn

    armdn Member

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    Next step, industrial and science hardware installation, first module almost complete, it will provide all industrial refining and experimental jobs.
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    View of three tanks - water, oil and petrolium. Also this module provide biomass refining to biofuel and biofuel generators to produce energy.
     
  5. Benoni

    Benoni Member

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    You have some talent in building..
     
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  6. Hari Seldon's disciple

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    very very great!!! can you say me wich mods you've used, please?
     
  7. Benoni

    Benoni Member

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    A few posts earlier he said that
     
  8. armdn

    armdn Member

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    Heavy industry module "Kristall" complete! Starting to seal it with oxygen and next step is to build main module "Salut" - central processing.

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    Soon will be more screenshots of internal space.
     
    #28 armdn, Aug 29, 2014
    Last edited: Aug 29, 2014
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  9. armdn

    armdn Member

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    [​IMG]
    Docked base module "Salut". Early "Alpha".
     
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  10. Hari Seldon's disciple

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    uuups... pardòn(=sorry):D
     
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  11. Zachecho

    Zachecho Member

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    This is impressive.
     
  12. armdn

    armdn Member

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    Im slightly remade "almaz", all forestry staff will be placed in 4th module called "Priroda" (Nature).
     
  13. armdn

    armdn Member

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    Some little creative with image:
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    And some inner space of "Kristall":
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    Inner design is much harder to make, there is still lot of work and changes to do. Very hard to build something looks like that:
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  14. armdn

    armdn Member

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    Since 1.6.4 starting crushing last time, and 1.7.10 work much faster and better, I'm going to new version. So, i started to build everything again from scratch but with much better design, look and functionality. This is the last state of station in 1.6.4:
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  15. AcapitalA

    AcapitalA Member

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    That must have taken some time to rebuild, and those corners remind me of Space Engineers. :p
    I like this design a lot.
     
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  16. armdn

    armdn Member

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    A new beginning...
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    Station is far from complete, there is still a lot of work to do, Module "Kristall" almost complete (95% hull, 70% industrial and science hardware). Base module "Salut" (80% hull, 0% hardware), science module "Kvant-1" is in starting (60% hull, 0% hardware).

    What want to say.... MC 1.7.10 and GC 3.0.3 is blazingly fast! No lags at all! So build of station is in high rate of speed. Industrial complex on Earth works 24/7 to make all materials for station. Thanks to developers! :)

    One more thing...
    I started to create a blueprint of an Orion-III spacecraft (Space Odyssey 2001).
     
    #36 armdn, Sep 28, 2014
    Last edited: Sep 28, 2014
  17. armdn

    armdn Member

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    Some progress:
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  18. Vigilantecow

    Vigilantecow Member

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    Can you make a download to your mods folder?
     
  19. armdn

    armdn Member

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  20. armdn

    armdn Member

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    Building in progress, adding solar panels and completing hull of "Kvant-1".
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