Addon The Pandora Mod - a Galaticraft addon [Discontinued]

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IceClimber11

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Aug 30, 2013
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The Matrix
www.IceClimber11.tk
I have decided to start Minecraft modding again, because of the ending on my sports, and other things.
I now have more experience in java, and feel that I am more capable of creating a mod.
The target of this mod is to make an alternate universe, with a reason to go there.

If you can texture I would love the help, the Imgur Album below has all my current textures and screenshots if you would like to see. (Development benchmarks will be there). Recommendations greatly appreciated.

Thread Containing My Progress:
http://forum.micdoodle8.com/index.p...ntains-progress-help-moddingtalk-thread.3490/

What I need:
>Ideas!

Album with textures:
(Updated When new items are added)
http://imgur.com/a/zFiGv

Github
(Currently rewriting or adding the old data to it)
https://github.com/IceClimber11/Pandora

Current blocks made (and features added): (Listed in date added; final recipes/list when the mod is releasable)
>Grass
>Dirt
>Stone
>Cobble
>Creative Tab
>Unobtanium
>Unobtanium(Earth and Pandora)
>Stone Bricks
>Gravel
>Tooltips(for items)
>Colors

Links for me:
Unobtanium -Research Link-- http://james-camerons-avatar.wikia.com/wiki/Unobtanium

Next Items/blocks/Thingys: ~~Ranked 1 == important; 5==Less~~
1.5>Tools (Unobtanium)
1.5>Armor (Unobtanium)
1.5>Weapons(Its a surprise)
2>Dimension Gen (Pandora)
2>Ore Gen (Earth)
3>Dimension Gen(Other plannets)
3.1>SpaceJoe(Added in world gen)
4>Foods
~~~~~Tier two rocket will be subbed until these are created:~~~~~
4.9>Other Planets(Its a surprise - I have 10 planned)
5>Deep interstellar rocket (Different power than oil)
5>HeavyWeight launchpad
5>LargeRocketLaunchpad
5>Dubstep (Yea I said it)
5>WobbleFerns(Could it be connected to dubstep? take a guess?)
 
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IceClimber11

Member
Aug 30, 2013
195
13
28
26
The Matrix
www.IceClimber11.tk
UPDATE!
I have successfully got the GC core to work in eclipse:

Proof:
http://imgur.com/xOkey63

**GC Api Link Changed**
***Dont forget to like that jar in java if you havent already***


Instructions:
1.---Download the GC API from here: http://www.micdoodle8.com/mods/galacticraft/downloads/dev
2.---Download Chickencodecore Here: http://www.minecraftforum.net/topic/909223-164-smp-chickenbones-mods/
3.---Navigate to your workspace, find the Mods folder then insert the Chicken Code Core
4.---Run
5.---Place the GC core with the Chickencodecore, in the Dev workspaces mods folder
6.---Vuala the Workspace should now work(if you have already teathered the GC source for modding) AKA now you shouldent have to compile to test your mod that uses GC dependency.
 
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Jan 8, 2014
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Sweden not really swedish im dutch
UPDATE!
I have successfully got the GC core to work in eclipse:

Proof:
http://imgur.com/xOkey63

Instructions:
1.---Download the GC core from here: http://www.micdoodle8.com/mods/galacticraft/downloads
2.---Download Chickencodecore Here: http://www.minecraftforum.net/topic/909223-164-smp-chickenbones-mods/
3.---Navigate to your workspace, find the Mods folder then insert the Chicken Code Core
4.---Run
5.---Place the GC core with the Chickencodecore, in the Dev workspaces mods folder
6.---Vuala the Workspace should now work(if you have already teathered the GC source for modding) AKA now you shouldent have to compile to test your mod that uses GC dependency.
I made it work by re-installing 500 times :3 in 4 days .-.
 

RamiLego4Game

Member
Dec 26, 2013
112
51
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26
Syria ,Damascus
RamiLego4Game.dc7.us
UPDATE!
I have successfully got the GC core to work in eclipse:

Proof:
http://imgur.com/xOkey63

**GC Api Link Changed**
***Dont forget to like that jar in java if you havent already***


Instructions:
1.---Download the GC API from here: http://www.micdoodle8.com/mods/galacticraft/downloads/dev
2.---Download Chickencodecore Here: http://www.minecraftforum.net/topic/909223-164-smp-chickenbones-mods/
3.---Navigate to your workspace, find the Mods folder then insert the Chicken Code Core
4.---Run
5.---Place the GC core with the Chickencodecore, in the Dev workspaces mods folder
6.---Vuala the Workspace should now work(if you have already teathered the GC source for modding) AKA now you shouldent have to compile to test your mod that uses GC dependency.
Thanks So Much, You Helped Me, Now I Can Develop PixelGalaxy More Faster
 
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