Jupiter as Next Planet and a Lot of Ideas!

Discussion in 'Suggestions' started by Dinammar, Sep 1, 2013.

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Do you agree to these two ideas?

Poll closed Sep 8, 2013.
  1. I agree

    7 vote(s)
    46.7%
  2. I disagree

    4 vote(s)
    26.7%
  3. I just want Jupiter

    4 vote(s)
    26.7%
  1. Dinammar

    Dinammar Member

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    lolwut
     
  2. Superkalasnikov

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    A simulator. I never used it,but heard it from Scott Manley.
     
  3. Dinammar

    Dinammar Member

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    Looks legit for a free simulator
     
  4. Dinammar

    Dinammar Member

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    How i imagine tier3 rocket is gonna look like:
    [​IMG]
     
  5. Mob_hunter101

    Mob_hunter101 Member

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  6. Mob_hunter101

    Mob_hunter101 Member

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  7. Space Viking

    Space Viking Member

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    Colonizing gas giants is a cool idea. However, the idea of "landing" on Jupiter would be stretching it. Even with the Galileo kamikaze probe we only penetrated about 0.2% of Jupiter's radius (about 140 km) before it was disabled by the atmosphere's overwhelming pressure and heat. If we'd go deeper, it's not until the depth of 1,000 km when the pressure has reached a crushing half a million of bars that the hydrogen will fade from gas into liquid. Yet, despite being in a liquid state, the hydrogen's high buoyancy will let you free-fall through it like it was just thin air.

    It's not certain when the hydrogen turns into a metallic state, but it's estimated to be at an approximate depth of 40,000-55,000 km. At this point the atmosphere's density will be high enough to allow flotation in a similar manner to ships on water. However, at this point the atmospheric pressure will also have reached a pressure of 2 million of bars and the temperature nearly 5000 degrees Celsius. It would be enough to vaporize metal.

    Although, some technical details should be taken with a pinch of salt since I can be wrong. And yeah, Minecraft's still a game.

    Regardless, I'd think floating platforms/cities could be pretty cool, especially if they could have a practical purpose. Colonizing gas giants wouldn't be the highest thing on my wish list, though.
     
  8. IsoMS

    IsoMS Member

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    Very... Interesting?
     
  9. Dex Luther

    Dex Luther Member

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    You could create floating bases a little like Cloud City is Star wars, and harvest the clouds or send pumps to get stuff from the depths.

    http://starwars.wikia.com/wiki/Cloud_City
     
    Captain Kirk likes this.
  10. wolfboyft

    wolfboyft Member

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    and a metroid III machinima - space station ceres, remember?

    Jupiter is a gas giant. Can't gas-walk.
     
  11. wolfboyft

    wolfboyft Member

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    And currency exchange. Emeralds. Cheese.
     
  12. wolfboyft

    wolfboyft Member

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  13. Dinammar

    Dinammar Member

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    Neither can you Cloud-walk, but in Aether II you can, so why not in Galacticraft?
     
  14. Dinammar

    Dinammar Member

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  15. wolfboyft

    wolfboyft Member

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    They'll will need aether II collaboration, So that they will make the item allow us to cloud-walk on gas gaints etc...
     
  16. Dinammar

    Dinammar Member

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    I never actually enjoyed Aether II as much as Galacticraft...
     
  17. Captain Kirk

    Captain Kirk Member

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    This seems to be the best idea as of yet.
     
  18. Dinammar

    Dinammar Member

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    I agree. We will see what micdoodle thinks if he sees this post.
     
  19. Formula350

    Formula350 Member

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    Yea, I was about to say something similar to that...

    Here's my revised suggestion from earlier (which said not being able to enter the atmosphere at all): Gas Giants are primarily used as a hub to travel to the moons, but you CAN interact directly with the planet in the sense of gas collection. You would build a space elevator in a sense, except it would be (somehow) anchored from space instead of from the planet's surface. The roll would be to siphon off Hydrogen to use for rocket fuel, which I think should be a prerequisite of the Tier 3 rocket. Perhaps require it be connected to a Space Station in orbit around Jupiter. Heck, if you want I guess you could make it so you require a high pressure suit and then give it a time limit, different from O2 in that the suit gets physically damaged. Exceed that and it deteriorates, at which point yous dead :p Anyways, with the suit you'd then build the "harvester" portion, which if you can't complete it in time you'll have to return to the station and repair your suit for a return run. Also could set it up to have said harvester take damage and need repairs every so often. And I think it was mentioned in the Easy Air thread, about electrolysis, but that could then be how to obtain the O2 through obtaining water off one of the moons.

    As for the Aether II mod debate, my stance is this: A lot of mods seem to add a whole lot more than just the small features that are being mentioned, which I'm not sure what all is involved with the Aether mod, but I suspect it's more than just walkable clouds? If so that adds a lot of clutter to the game, so I think for things like that it may just be better to either create his own version of walkable clouds or get the mod maker's blessing to include just that feature. Like the Stargate mod I mentioned in my own thread, all it adds is three Stargate blocks, the dialing device block, the related ore (ore block, the mined ore, the ingot and then block of refined ore made from ingots). I think that's it, no additional weapons or armor, so doesn't exactly unbalance things too badly.

    That's just my 2-dollars and fifty-eight cents, though :D
     
  20. Dinammar

    Dinammar Member

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