First off, let me just state, for the record, that I LOVE Galacticraft. I am actually planning an entire YouTube series around it at the moment to launch my new YouTube channel with. However, I am running into a few issues as I am planning, and one of them is the issue of piping of various fluids around.
Now, I know that I could just plug in Mekanism, Buildcraft, IC2, etc. and get fluid pipes. I KNOW this, I GET this. So please don't respond by telling me to go do that. The thing is, I don't WANT this. I don't want to have to deal with all the other "cruft" that comes along with plugging in Yet Another Mod into my setup (not to mention more issues with ID conflicts and lag/stability problems in SMP) and I'm not at the programming level where I can edit a mod to simply remove everything except fluid pipes.
Besides that, it simply isn't necessary. Galacticraft has everything it needs already present, with a little bit of tweaking:
What I am proposing is to reconfigure the two existing pipes (Oxygen and Hydrogen) into Gases and Liquids pipes. The existing Oxygen pipe would become a Gasses pipe, capable of handling any and all gasses. The Hydrogen pipe would become a Liquids pipe, capable of handling any liquid you want to funnel down it. The pipes are already there, the models are there, the only thing that needs to be done is a bit of reconfiguration in the back end code to handle the new setup, and done.
This allows Galacticraft to be more "stand alone" in that has less dependencies built into it and can be run almost entirely by itself as a single mod.
Now, I know that I could just plug in Mekanism, Buildcraft, IC2, etc. and get fluid pipes. I KNOW this, I GET this. So please don't respond by telling me to go do that. The thing is, I don't WANT this. I don't want to have to deal with all the other "cruft" that comes along with plugging in Yet Another Mod into my setup (not to mention more issues with ID conflicts and lag/stability problems in SMP) and I'm not at the programming level where I can edit a mod to simply remove everything except fluid pipes.
Besides that, it simply isn't necessary. Galacticraft has everything it needs already present, with a little bit of tweaking:
What I am proposing is to reconfigure the two existing pipes (Oxygen and Hydrogen) into Gases and Liquids pipes. The existing Oxygen pipe would become a Gasses pipe, capable of handling any and all gasses. The Hydrogen pipe would become a Liquids pipe, capable of handling any liquid you want to funnel down it. The pipes are already there, the models are there, the only thing that needs to be done is a bit of reconfiguration in the back end code to handle the new setup, and done.
This allows Galacticraft to be more "stand alone" in that has less dependencies built into it and can be run almost entirely by itself as a single mod.