Yeah. Now I am going to write down what is the good in this mod, and what could be improved in it in the path of these.
Introduction
Most of you mentioned Kerbal Space Program. And that my ideas are copies from there. And they are not! I looked for what is that and now I can make my criticism. The game works nearly the same as my suggestion, maybe because THIS IS THE LOGICAL. Because clever people witouth the knowledge of themselfs can do the same thing if that's the best/most obvious. Remember the story of RADAR or the greek translation of the bible. You mostly didn't liked that in that suggestion, you had to travel a little more, and already idin't liked the same in that Kerbal Space Program. For that, I say that game IS ABAUT travelling there, nothing else ( maybe createing the rocket, but that's nothing )
Preception
In that game, the only reason for going anywhere is pressing a button to 'do research' and plant a flag and over. But still getting there can be a challange. In Galacticraft, it is the opposit, because the travelling is not so hard and you can do much more things abaut right those that you can't do in the ksp.
Listing these
You have a reason for going to planets: Minerals. And also, you have reasons to build space stations and bases ( at other planets ): A place to live, create air, grow food, prepare for mineing, ect. while in the other game you can only put dozens of astronauts there and nothing else. And while there you are limited in today's technology, Galacticraft gives you the ability to go to different systems through alien technology from dungeons.
How to improve
-Have 0 gravity in space stations, but not just flying like in creative mote, just ability to do a non-vertical jump from walls, and ladders of course.
-Have something Task. For example special materials are created in the ISS wich can be only made in 0 gravity. You could sell this to villagers.
-Have better dungeons, with prefabricated machines/devices in it that take you further. Better dungeons like in LoZ. I would like that.
-Exploreing a planet, or searching for a dungeon, village, or a nice place for house, would be better with a rocket-powered vehicle or my aircraft.
-( not the most important but still can be good ) Haveing to look after your rocket while travelling. Nearly same as the first 2 points.
Summarizing: Be able to live like an astronaut in GC
Congratulations if you had patiance to read this!
Introduction
Most of you mentioned Kerbal Space Program. And that my ideas are copies from there. And they are not! I looked for what is that and now I can make my criticism. The game works nearly the same as my suggestion, maybe because THIS IS THE LOGICAL. Because clever people witouth the knowledge of themselfs can do the same thing if that's the best/most obvious. Remember the story of RADAR or the greek translation of the bible. You mostly didn't liked that in that suggestion, you had to travel a little more, and already idin't liked the same in that Kerbal Space Program. For that, I say that game IS ABAUT travelling there, nothing else ( maybe createing the rocket, but that's nothing )
Preception
In that game, the only reason for going anywhere is pressing a button to 'do research' and plant a flag and over. But still getting there can be a challange. In Galacticraft, it is the opposit, because the travelling is not so hard and you can do much more things abaut right those that you can't do in the ksp.
Listing these
You have a reason for going to planets: Minerals. And also, you have reasons to build space stations and bases ( at other planets ): A place to live, create air, grow food, prepare for mineing, ect. while in the other game you can only put dozens of astronauts there and nothing else. And while there you are limited in today's technology, Galacticraft gives you the ability to go to different systems through alien technology from dungeons.
How to improve
-Have 0 gravity in space stations, but not just flying like in creative mote, just ability to do a non-vertical jump from walls, and ladders of course.
-Have something Task. For example special materials are created in the ISS wich can be only made in 0 gravity. You could sell this to villagers.
-Have better dungeons, with prefabricated machines/devices in it that take you further. Better dungeons like in LoZ. I would like that.
-Exploreing a planet, or searching for a dungeon, village, or a nice place for house, would be better with a rocket-powered vehicle or my aircraft.
-( not the most important but still can be good ) Haveing to look after your rocket while travelling. Nearly same as the first 2 points.
Summarizing: Be able to live like an astronaut in GC
Congratulations if you had patiance to read this!
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