Believe me, I know how long coding, bug checking, etc take (I used to program in C++ back in ye olde days). These are simply ideas I thought would be fairly interesting, if Micdoodle wants to make this happen all the more power to him.GREAT FREAKIN IDEA. but u guys think too big. doing the solar system causes enough bugs. micdoodle8 has enough on his plate and coding is VERY HARD. trust me i do it and it is hard. maybe he could get this eventually but dont expect it to happen in the next months. this would make minecraft a whole new game that probably wouldnt really be MC anymore. so yeah it took 5 years to complete minecraft. now theres just updates adding cool stuff
Well,What about Kepler 22-b? It could have the mobs similar to the overworld & could have a human base with... well you know what going to be inside.
Another thing is when the new stuff that the yogcast and davechaos reviewed are out, the planets and moon and solar systems should have sections like when you click on Jupiter they'll be a section of Jupiter's moons next to it.
So I guess going for intense would be nice to give a challenge at least like trying to survive WASP 12-b's intense heat because it sooner or later will get engulfed or vaporised by it's own star(kind of an event to see every world you load up, WASP 12-b gets destroyed when you've been through a minecraft month).Well,
1. Kepler 22-b is a bit too much like the overworld, there needs to be a decent room for variation. I look at planet's ESIs and go with ones that could barely be habitable, just barely. Kepler 22-b would pretty much be the equivalent to having a second Overworld base.
2. Call me a hipster but Kepler 22-b is used way too often in fictional space exploration games. I went with Tau Ceti f as a viable substitute. Tau Ceti f is on the lower end of the habitability spectrum, meaning that it while it is habitable, it's not somewhere you'd want to stay for very long.
3. On your second point, I completely agree, separate menus for each planet would be nice. Perhaps something like you'd click on the planet on the planet selection screen, then it gives you a list of moons (if any) for the selected planet.
WASP 12-b... I like that. Gimmie a a little bit and I'll make some ideas for it.So I guess going for intense would be nice to give a challenge at least like trying to survive WASP 12-b's intense heat because it sooner or later will get engulfed or vaporised by it's own star(kind of an event to see every world you load up, WASP 12-b gets destroyed when you've been through a minecraft month).
Perhaps as a bonus planet that you'd have to have some kind of secret way of getting there. IDK, seems a tad OP for my liking.
Tier 1 - Rocketship (inner planets)Might need a different type of spaceship like a stellar rocket which lists only pulsar planet systems, lots of coding though
Tier 1 - Rocketship (inner planets)
Tier 2 - Spaceship (outer planets+Kuiper belt objects)
Tier 3 - Starship (Anything past the Oort Cloud, within the Milky Way)
Tier 4 - Intergalactic Spacefarer (other Galaxies, which I'm not keen on doing because that is really pushing the realism envelope.)
I haven't really thought of any "special" spaceships per se, plus it would just make Micdoodle's job even harder.